Expanding Body

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In the future, with the advancement of technology, I believe each of us will have a digital avatar. This avatar, reflecting our characteristics, will be constructed from data collected from our physical bodies. Building on this idea, I used AI to generate new images that resemble, but are not identical to, my physical appearance by using photos of parts of my body. I then used these newly generated images as a texture, filling the entire screen via video, transforming the screen into an extension of my digital avatar and exploring the broader possibilities of future digital embodiments.

Screenings:
2024.08 – Nakano ZERO Media Arts Program 2024
2025.02 – 13th International Science Film Festival Dome Festa
2025.02 – Immersive Dark Night Vol.3

Music: stabilizer / V.A.
Special Thanks: Oishi Hiroaki; Yamasaki Renki

Create a grid of square planes, then animate them through scaling and rotation. By applying materials to add color, the result can be used as a UV coordinate map.

After duplicating the UVs, apply downward motion using a Transform operation, then convert the result into a polar coordinate-based pattern. The AI-generated skin texture image is then processed and mapped onto the animated UVs using a Remap node, resulting in a dynamic visual effect.

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